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<title>polymess's CGPortoflio Gallery</title>
<link>http://polymess.cgsociety.org/gallery/</link>
<description>polymess's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Funny People</title>
	<link>http://polymess.cgsociety.org/gallery/640931</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1213042165_small.jpg"><br><br>I was inspired by my sisters art and her latest exhibition, and made this 3D illustration as a tribute to her talent and fantastic art.<br />
<br />
I scanned one of her pictures, and tried to make a photorealistic scene.<br />
<br />
You can see more of her art in my interior renders <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
Hope you like it.]]>
	</description>
	<pubDate>Mon, 09 Jun 2008 20:09:32 +0000</pubDate>
	</item>
	<item>
	<title>Test #45</title>
	<link>http://polymess.cgsociety.org/gallery/635785</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1211877171_small.jpg"><br><br>It was not possible to take any good photos to use as a backplate, so I had to model the terrain. <br />
Now it´s easy to render the area from different views, and make animations if needed.<br />
<br />
The trees are instances. All Modo 301.<br />
<br />
]]>
	</description>
	<pubDate>Tue, 27 May 2008 08:33:03 +0000</pubDate>
	</item>
	<item>
	<title>Guitar</title>
	<link>http://polymess.cgsociety.org/gallery/609117</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1205671709_small.jpg"><br><br>This was an animation test I did of my guitar in Modo 301.<br />
Everything is rendered in modo. I rendered out 5 clips and edited them in Final Cut Express.<br />
<br />
The camera work is sloppy but I like the overall look of the animation.<br />
<br />
Average rendertime pr. frame was 1 minute on my MacPro 2,8 (8 core).]]>
	</description>
	<pubDate>Sun, 16 Mar 2008 12:48:31 +0000</pubDate>
	</item>
	<item>
	<title>Test #27 Revived</title>
	<link>http://polymess.cgsociety.org/gallery/600641</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1204023198_small.jpg"><br><br>Ok. Stupid name. <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
I did this interior for a client, in a hurry, in modo, but I did not like it at all. <br />
So I rerendered it in Lightwave using FPrime for the beauty pass, and the Lens Flare is an F9.<br />
The two layers was composited and tweaked in Photoshop.<br />
<br />
The backdrop photo was placed on a big polygon for total control of the placement of the sun. It was taken around 10 AM in desember, so the sun was low and warm.<br />
<br />
This version I'm more happy with than the first, soa the word Revived is not that far off...]]>
	</description>
	<pubDate>Tue, 26 Feb 2008 10:53:21 +0000</pubDate>
	</item>
	<item>
	<title>Express Boat Terminal</title>
	<link>http://polymess.cgsociety.org/gallery/579116</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1199388565_small.jpg"><br><br>This is the harbour of my town, Ålesund-. <br />
This is visualization of the planned express-boat terminal. <br />
(The train-like-ish building in the center of the photo)<br />
<br />
I took the photo in the middle of the day, but as you can see, the sun was very low, with a beautiful warm light.<br />
<br />
I modeled and rendered the building in modo and did the comp in Photoshop.]]>
	</description>
	<pubDate>Thu, 03 Jan 2008 10:13:58 +0000</pubDate>
	</item>
	<item>
	<title>Test #27</title>
	<link>http://polymess.cgsociety.org/gallery/566815</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1196282963_small.jpg"><br><br>I´m not really into interiors and this need some work, but I post it anyway. <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Wed, 28 Nov 2007 20:49:34 +0000</pubDate>
	</item>
	<item>
	<title>Nice Wallpaper II</title>
	<link>http://polymess.cgsociety.org/gallery/524564</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1186129370_small.jpg"><br><br>An old scene that I rendered in Lightwave (w/FPrime) just before modo 201 was released.<br />
<br />
Wanted to do a modo version, so here you go.<br />
<br />
Not perfect, but I will not spend more time with this scene. Ever... <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Wed, 01 Aug 2007 08:56:33 +0000</pubDate>
	</item>
	<item>
	<title>It's a horse!</title>
	<link>http://polymess.cgsociety.org/gallery/521258</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1185196825_small.jpg"><br><br>Don't be fooled. It's a horse, NOT a cow. <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
Joke aside, the bulidings is CG, the rest is not.<br />
Client work.<br />
<br />
Btw. A lady saw the illustration at the real-estate agency, and went to the site to take a look at the buildings.<br />
All she found was a BIG sign with my illustration.<br />
Nice...<br />
<br />
Hope you like it.]]>
	</description>
	<pubDate>Mon, 23 Jul 2007 13:20:29 +0000</pubDate>
	</item>
	<item>
	<title>NoName</title>
	<link>http://polymess.cgsociety.org/gallery/473426</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1173737284_small.jpg"><br><br>It's a kitchen. Sorry about that...]]>
	</description>
	<pubDate>Mon, 12 Mar 2007 22:08:08 +0000</pubDate>
	</item>
	<item>
	<title>"...with no particular place to go."</title>
	<link>http://polymess.cgsociety.org/gallery/449247</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1168366700_small.jpg"><br><br>Really silly, I know.  <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
Had to model and texure this stair for a project, and wanted to see a render of it. Fast. <br />
So I just put it inside a super-simple box, opened the door, and hit Render...<br />
<br />
That's it.]]>
	</description>
	<pubDate>Tue, 09 Jan 2007 18:18:32 +0000</pubDate>
	</item>
	<item>
	<title>I  am a material boy</title>
	<link>http://polymess.cgsociety.org/gallery/403393</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1157920161_small.jpg"><br><br>Inspired by the Maxwell and V-ray material library, I started <br />
playing with maps in modo's shader tree.]]>
	</description>
	<pubDate>Sun, 10 Sep 2006 20:29:30 +0000</pubDate>
	</item>
	<item>
	<title>Safetypin </title>
	<link>http://polymess.cgsociety.org/gallery/392891</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1155503180_small.jpg"><br><br>This one is based on an old Lightwave scene. <br />
I reused the lwo, but the rest is modo 202.<br />
DOF and some post work in Photoshop.]]>
	</description>
	<pubDate>Sun, 13 Aug 2006 21:06:24 +0000</pubDate>
	</item>
	<item>
	<title>Crazy Chair II</title>
	<link>http://polymess.cgsociety.org/gallery/391722</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1155287757_small.jpg"><br><br>This is a new version of an old Lightwave project, rendered in modo 202.<br />
<br />
The idea was to do a studio setup with a twist. I enjoy doing industrial design, so I used this standard chair and went crazy with the legs.<br />
<br />
Hop you like it...]]>
	</description>
	<pubDate>Thu, 10 Aug 2006 07:50:52 +0000</pubDate>
	</item>
	<item>
	<title>Wantis - as ugly as they get...</title>
	<link>http://polymess.cgsociety.org/gallery/385980</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1154025855_small.jpg"><br><br>This model is based on  a consept art/design by Glen Southern and was submitted to a modeling challenge at Spinquad. <br />
<br />
It's a mix between  a walrus, a mantis and a lobster.., I guess. <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
I used modo 103 for this one too<br />
<br />
<br />
]]>
	</description>
	<pubDate>Wed, 26 Jul 2006 15:40:13 +0000</pubDate>
	</item>
	<item>
	<title>A guitar!</title>
	<link>http://polymess.cgsociety.org/gallery/385611</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1153854696_small.jpg"><br><br>This is a wire render of the guitar in the 'Nice Wallpaper...' image.<br />
<br />
<br />
]]>
	</description>
	<pubDate>Tue, 25 Jul 2006 19:11:38 +0000</pubDate>
	</item>
	<item>
	<title>Headphones</title>
	<link>http://polymess.cgsociety.org/gallery/384845</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1153693121_small.jpg"><br><br>Some old headphones I modeled in Lightave 8]]>
	</description>
	<pubDate>Sun, 23 Jul 2006 22:18:45 +0000</pubDate>
	</item>
	<item>
	<title>Recreation of an old house</title>
	<link>http://polymess.cgsociety.org/gallery/384828</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1153688796_small.jpg"><br><br>This is a house that burned down in 1904, when the whole town went up in flames the same night. <br />
I've tried to recreate this house for the local museum. <br />
<br />
There are almost no photos or informations of this lovely building, I'm afraid.<br />
This and some other small images was all I had as a reference. <br />
<br />
Still some small parts to figure out and add.<br />
Based on the sparse referance material, the result is not bad at all.<br />
 I think... <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
Modeled in modo 103]]>
	</description>
	<pubDate>Sun, 23 Jul 2006 21:06:40 +0000</pubDate>
	</item>
	<item>
	<title>Green Chair</title>
	<link>http://polymess.cgsociety.org/gallery/384397</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1153574505_small.jpg"><br><br>Yes that a very original title.<br />
<br />
This is a design and render I did early 2005. I was testing out studio light setup, and needed something to render, so I came up with this chair design.<br />
<br />
]]>
	</description>
	<pubDate>Sat, 22 Jul 2006 13:21:48 +0000</pubDate>
	</item>
	<item>
	<title>Jedi Starfighter</title>
	<link>http://polymess.cgsociety.org/gallery/384387</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1153573240_small.jpg"><br><br>Modeled for a challenge at Spinquad.com<br />
<br />
The contest was in the middle of my vacation, so I did'nt make the deadline.<br />
Still alot of work to be done on this mesh, but it looks nice <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
modo 103 was used for modeling.]]>
	</description>
	<pubDate>Sat, 22 Jul 2006 13:00:42 +0000</pubDate>
	</item>
	<item>
	<title>Nice wallpaper...</title>
	<link>http://polymess.cgsociety.org/gallery/347987</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1145531209_small.jpg"><br><br>Had the urge to model a guitar, so I did that. <br />
Added a 'special' enviroment with some nice colors and pattern...<br />
<br />
Modeled in Modo, textured and rendered in Lightwave 8.5 with FPrime 2.1<br />
<br />
Hope you like it...]]>
	</description>
	<pubDate>Thu, 20 Apr 2006 00:06:55 +0000</pubDate>
	</item>
	<item>
	<title>innotown madness</title>
	<link>http://polymess.cgsociety.org/gallery/340807</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1144055047_small.jpg"><br><br>I wanted to  show a friend of mine - who runs the 'innotown' design festival - how you could use 3D to visualize something that would be very hard in Photoshop or Illustrator.<br />
<br />
So I used their logo and made a mess out of it...]]>
	</description>
	<pubDate>Mon, 03 Apr 2006 09:04:10 +0000</pubDate>
	</item>
	<item>
	<title>Crazy Chair</title>
	<link>http://polymess.cgsociety.org/gallery/333809</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/98728/98728_1143068840_small.jpg"><br><br>Had this idea of a single chair with crazy long legs. Used a well known design for the chair and put it in a studio enviroment.]]>
	</description>
	<pubDate>Wed, 22 Mar 2006 23:07:22 +0000</pubDate>
	</item>
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